Functions

Produce a scene-grounded manipulation program

Turn a language instruction and perceived tabletop scene into symbolic manipulation steps and target sub-goals.

Desired outcome

A grounded program and sequence of object-and-pose sub-goals for a separate motion planner.

Explore from the outcome

Where this function can lead

These documented connections are starting points for selection, not a ranked list.

Model releases

Identifiable models documented for this function.

Typical inputs

  • Natural-language manipulation instruction
  • Initial tabletop scene captured with depth information

Typical outputs

  • Symbolic manipulation program grounded to scene objects
  • Object-and-target-pose sub-goals for a separate low-level planner

Sources

  1. Learning Neuro-symbolic Programs for Language Guided Robot ManipulationNamasivayam Kalithasan and coauthors · checked 2026-09-30
  2. Learning Neuro-symbolic Programs for Language Guided Robot Manipulation project pageIIT Delhi research team · checked 2026-09-30

Last reviewed 2026-09-30